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How do we make students’ thinking visible? Inspired by John Hunter’s World Peace Game, two second grade teachers at Presbyterian Day School created Zoolandia as a way to engage learners with the core idea of setting up conflict between four groups. Students assume roles in designing and operating a zoo to simulate real world situations, deal with biological and environmental crises, and engage in a game that requires learners to think in the discipline of biology. Learning thrives in this example of David Perkins’ concept of playing the junior version of the whole game as students solve meaningful challenges. In this course participants will learn how to adapt the core idea of making thinking visible through game play to their discipline or content area. They will have an opportunity to design and begin to create their own game around the essential understandings and throughlines they have for their students.
Intended Audience: K-12